Wow Addicts Guide – Watch this Video and Get A Free 1-20 WoW Guide
Watch this Video and Get A Free 1-20 WoW Guide
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Free 1-20 Alliance Leveling Guide –>>Download Here
Human – Elywnn Forest – Levels 1-6
1. Skip the intro scene
2. Walk infront of you to 48,42 Speak to Deputy Willem Accept quest:
A Threat Within
3. Go kill wolves until level 3 around 45,40
4. Go back to the Abby at 48,41 Speak to Marshal McBride Turn in quest:
A Threat Within Accept quest: Kobold Camp Cleanup
5. Go back outside to 48,42 Speak to Deputy Willem Accept quest: Eagan
Peltskinner Accept quest: Brotherhood of Thieves
6. Go to 48,40 Speak to Eagan Peltskinner Turn in quest: Eagan Peltskinner
Accept quest: Wolves Across the Border
7. Go NW to 46,39 Kill Young Wolf to get Tough Wolf Meat to complete
Wolves Across the Border
8. Go slightly E/NE to 47,37 Kill Kobold Vermin to complete Kobold
Camp Cleanup
9. Go back to 48,40 Speak to Eagan Peltskinner Hand in quest: Wolves
Across the Border Lose Item Tough Wolf Meat Gain Item Soft Fur-lined
Shoes or Wolfskin Bracers
10. Go inside to the building to 48,41 Speak to Marshal McBride Turn in
quest: Kobold Camp Cleanup Accept quest: Investigate Echo Ridge Accept
quest: Simple Letter (warrior only)
Gain Item Simple Letter
11. Go further into the back of the building to 49,42 Speak to Llane Beshere
Turn in quest: Simple Letter Lose Item Simple Letter
12. Train at your class trainer (you should be level 4)
13. Go back outside and N to 47,37 and upwards to 47,33 Kill Kobold Worker
around here to complete Investigate Echo Ridge
14. Go SE to 55,43 Kill Defias Thug to get Red Burlap Bandana to complete
Brotherhood of Thieves
For the rest of the steps Get Your Free 1-20 WoW Alliance Leveling Guide
WoWAddicts Guide – Human 1-6 ElwynnForest
FREE 1-20 Alliance Leveling Guide Download HERE
1. Skip the intro scene
2. Walk infront of you to 48,42 Speak to Deputy Willem Accept quest:
A Threat Within
3. Go kill wolves until level 3 around 45,40
4. Go back to the Abby at 48,41 Speak to Marshal McBride Turn
in quest: A Threat Within Accept quest: Kobold Camp Cleanup
5. Go back outside to 48,42 Speak to Deputy Willem Accept quest:
Eagan Peltskinner Accept quest: Brotherhood of Thieves
6. Go to 48,40 Speak to Eagan Peltskinner Turn in quest: Eagan
Peltskinner Accept quest: Wolves Across the Border
7. Go NW to 46,39 Kill Young Wolf to get Tough Wolf Meat to
complete Wolves Across the Border
8. Go slightly E/NE to 47,37 Kill Kobold Vermin to complete Kobold
Camp Cleanup
9. Go back to 48,40 Speak to Eagan Peltskinner Hand in quest: Wolves
Across the Border Lose Item Tough Wolf Meat Gain Item Soft Fur-lined
Shoes or Wolfskin Bracers
10. Go inside to the building to 48,41 Speak to Marshal McBride Turn
in quest: Kobold Camp Cleanup Accept quest: Investigate Echo Ridge
Accept quest: Simple Letter (warrior only)
Gain Item Simple Letter
11. Go further into the back of the building to 49,42 Speak to Llane
Beshere Turn in quest: Simple Letter Lose Item Simple Letter
12. Train at your class trainer (you should be level 4)
13. Go back outside and N to 47,37 and upwards to 47,33 Kill Kobold
Worker around here to complete Investigate Echo Ridge
14. Go SE to 55,43 Kill Defias Thug to get Red Burlap Bandana to
complete Brotherhood of Thieves
15. Go back W/NW to 48,42 Speak to Deputy Willem Accept quest:
Brotherhood of Thieves Lose Item Red Burlap Bandana Gain Item
Militia Dagger or Militia Hammer or Militia Shortsword or Militia
Warhammer or Militia Quarterstaff Accept quest: Bounty on Garrick
Padfoot Accept quest: Milly Osworth
16. Go inside to the building to 48,41 Speak to Marshal McBride
Hand in quest: Investigate Echo Ridge Accept quest: Skirmish at
Echo Ridge
17. Sell/Restock/Re-ammo
18. Go N to 47,32 Kill Kobold Laborer to complete Skirmish at
Echo Ridge You’ll have to go in the cave here
19. Go S/SE to 50,39 Speak to Milly Osworth Accept quest: Milly’s
Harvest
20. Go SE to 54,49 On the ground you’ll see Milly’s Harvest use them
to get Milly’s Harvest to complete Milly’s Harvest
21. Go E to 57,47 Kill Garrick Padfoot (he has another mob next to him)
to get Garrick’s Head to complete Bounty on Garrick Padfoot
22. Head W/NW to 50,39 Speak to Milly Osworth Turn in quest: Milly’s
Harvest Lose Item Milly’s Harvest Accept quest: Grape Manifest Gain
Item Grape Manifest
23. Go inside to the building to 48,41 Speak to Marshal McBride Hand
in quest: Skirmish at Echo Ridge Gain Item Outfitter Belt or Outfitter
Boots or Outfitter Gloves Accept quest: Report to Goldshire Gain Item
Marshal McBride’s Documents
24. Go upstairs into the bell tower Speak to Brother Neals Hand in quest:
Grape Manifest Lose Item Grape Manifest Gain Item Wine-stained Cloak
or Latched Belt
25. Go to your class trainer to train your skills
26. Sell/Restock/Re-ammo
27. Go outside to 48,42 Speak to Deputy Willem Hand in quest: Bounty
on Garrick Padfoot Lose Item Garrick’s Head Gain Item Tapered Pants
or Layered Tunic or Ensign Cloak
28. Go SW to 45,48 Speak to Falkhaan Isenstrider Accept quest:
Rest and Relaxation
29. Go S to Elywnn Forest
GET Wow Addicts FREE 1-20 Alliance Leveling
Guide——————>>>HERE
WoW Addicts ——–>>> HERE
to getting to level 20 in under 9 hours on every alliance race.
how to get to 60 in 3 days flat. (When I went back through and wrote each step out I refined the process even better, next time I do it I think I’ll break 3 days)
goes up dramatically! The way I structured my levelling route I hit 70 still with a full zone to go, in a played time of just 5 days 8 hours… effectively breaking the solo 1-70 record. |
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The Guild Guide: |
guide can mean the difference between enjoying level 70, and getting ridiculously bored with it.
|
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Gold Grinding & Trading Guide: |
worse. For this reason I spent a great deal of time researching and testing the top grinding spots and I have found THE spot to pull 200-300g/hr, there are a few lesser spots that I cover but this is by far the best.
haven’t been buying and selling on the AH you are leaving money on the table. I don’t use the AH that often for trading but when I do it’s not uncommon for me to make 50-150g in 5-10 minutes with a few trades. |
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Exclusive Access to our Members Area: |
can interact and swap ideas and tactics with eachother… ask any questions you want! |
|
Other things I cover: |
|
WoW Addicts ——–>>> HERE
Wrath of the Lich King News
Blizzard recently updated the Wrath of the Lich King’s Talent calculator, which revealed
numerous changes and adjustments to the Hunter class. Here’s hoping we see these
changes implemented soon. Here are the changes:
Beast Mastery
Focused Fire (Tier 2) – Updated stats/description: All damage caused by you is
increased by 1/2% while your pet is active and the critical strike chance of your pet’s
special abilities by 10/20% while Kill Command is active. (was the critical strike
chance of your Kill Command ability).
Pathfinding (Tier 3) – Updated stats/description: Increases the speed bonus of
your Aspect of the Cheetah and Aspect of the Pack by 4/8%, and increases your
speed while mounted by 5/10%. The mounted movement speed increase does not
stack with other effects. (old version: Increases the speed bonus of your Aspect of
the Cheetah and Aspect of the Pack by 4/8%)
Masters Call (Tier 3) replaced with Aspect Mastery.
Aspect Mastery moved from Tier 10 to Tier 3, and changed to 1 rank: Increases the
mana returned from your Aspect of the Viper by 10%, reduces the damage done to
you while in Aspect of the Monkey by 10% and increases the attack power bonus
gained with Aspect of the Hawk by 50%.
Spirit Bond (Tier 5) – Updated stats/description: While your pet is active, you and
your pet will regenerate 1/2% of total health every 10 sec and increases healing done to
you and your pet by 5/10%. (old version did not have the increase healing part).
Animal Handler (Tier 6) – Updated stats/description: Increases your pet’s chance to
hit by 2/4% and reduces the cooldown of your Master’s Call ability by 5/10 sec.
New Tier 10 Talent - Seperation Anxiety: When your pet is greater than 20 yards from
you or is out of line of sight of you, its damage is increased by 2/4/6/8/10%, and when
you and your pet are within 20 yards of each other, you and you pet’s movement speed is
increased by 2/4/6/8/10%.
Marksmanship
Improved Stings (Tier 4) – Changed from five levels to three, stats changed: Increases
the damage done by your Serpent Sting by 10/20/30% and the mana drained by your Viper
Sting by 10/20/30%. In addition, reduces the chance Stings will be dispelled by 10/20/30%.
Trueshot Aura now affects the whole raid. Rapid Recuperation (Tier
– Updated description:
Reduces the mana and focust cost of all shots and abilities by you and your pet by
20/40/60% while under the effect of Rapid Fire, and you gain mana equal to 50/100/150%
of the damage you do under the effect of Rapid Killing over 6 sec.
Marked for Death (Tier 10) – Updated stats/description: Increases the damage done by
your shots and the damage done by your pet’s special abilities by 2/4/6/8/10%, on the
marked targets, and increases the critical strike damage bonus of your Aimed Shot,
Steady Shot, Kill Shot or Chimera Shot by 2/4/6/8/10%.
Chimera Shot (Tier 11) – Updated stats/description: You deal 125% weapon
damage (was 150%), refreshing the current Sting (old version consumed the current Sting)
on your target and triggering an effect. Serpent Sting unchanged. Viper Sting – Instantly
restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid
Sting – Attempts to Disarm the target for 10 sec. This effect cannot occuer more than once
per 1 minute.
Survival
New Tier 2 Talent – T.N.T: Your Immolation Trap, Explosive Trap and Explosive Shot
have a 5/10/15% chance to stun targets for 2 secs when they deal damage, and increases
the critical strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.
New Tier 4 Talent – Lock and Load: You have a 33/66/100% chance when you trap
a target and a 5/10/15% when you Sting a target to cause your next 3 Arcane Shot or
Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.
New Tier 5 Talent – Hunter vs. Wild: Increases you and your pet’s attack power
and ranged attack power equal to 10/20/30% of your total Stamina.
Clever Traps (Tier 3) has been removed.
Deterrence is gone, and Deflection is now required for Counterattack.
Deflection moved from Tier 2 to Tier 3 and changed from five ranks to three (2/4/6%).
Trap Mastery moved from Tier 4 to Tier 3. Description is not finished yet.
Survival Instincts moved from Tier 5 to Tier 2.
Improved Feign Death renamed to Survival Tactics and moved from Tier 4 to Tier 3: It now
reduces the cooldown of your Disengage ability by 2/4 sec. (instead of reducing the
damage you take during feign death by 15/30).
Survivalist (Tier 3) - Updated description: Increases your Stamina by 2/4/6/8/10%.
(old version: Increases total health by 2/4/6/8/10%)
Surefooted (Tier 4): It now reduces duration on movement impairing effects
by 16/25/50%.
Wyvern Sting (Tier 7) range increased from 5-35yd to 4-41yd. Nature dot duration
reduced from 12 sec to 6 sec.
Potent Venom renamed Noxius Stings (Tier 8): If Wyver Sting is dispelled, the dispeller is
also afflicted by Wyvern Sting lasting 16/25/50% of the duration remaining, and increases
all damage done by you on target afflicted by your Serpent Sting by 1/2/3%.
Readiness (Tier 9) cooldown lowered from 5 minutes to 3 minutes.
Hunting Party (Tier 10) – Updated stats/description: Your Arcane Shot, Explosive Shot
and Steady Shot critical strikes have a 20/40/60/80/100% chance to restore 2% mana,
10 energy, 4 rage or 10 Runic Power to all members of your party. The cooldown of this
talent has been removed.
Explosive Shot (Tier 11) range increased from 5-35yd to 4-41yd, and it now does
416-486 damage and then 104-121 fire damage to all enemies within 5 yards of the target
every second for 2 seconds.
World of Warcraft Paladin Guide
Hybrid class. A heavily armored holy warrior.Same as the druids, paladins can specialize
to fill the three major roles in World of Warcraft.
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Elite Club And Dominate The Game With Your Class
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WoW Paladin Guide———->>>HERE
World of Warcraft Warlock Guide
Damage class. You could say they are an hybrid class combining the best features
of the hunter and mage. They can issue magical damage as Mage can and have pets
in the form of demons (known as minions). You can both specialize in spells that have
”damage over time” properties giving slow damage but long term. Or you can specialize
in dealing more direct damage all at once damage like the Mage or Shaman are able to do.
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Elite Club And Dominate The Game With Your Class
In As Little As 6 Days … Guaranteed!”
WoW Warlock Guide———->>>HERE
World Of Warcraft Warrior Guide
Tank/damage class. The most armored class in wow, warriors are general melee
fighters able to use any weapon that does not have magical properties. Warriors can
specialize as either tanks or damage dealers.
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Elite Club And Dominate The Game With Your Class
In As Little As 6 Days … Guaranteed!”
WoW Warrior Guide———->>>HERE
World of Warcraft Shaman Guide
Hybrid class. Though they are hybrid like the paladins and druids the totem wielding
shamans are not really good at tanking. But they are very good healers and damage
dealers when using their melee weapons and spells.
“Become An Instant World Of Warcraft Pro, Join The
Elite Club And Dominate The Game With Your Class
In As Little As 6 Days … Guaranteed!”
WoW Shaman Guide———->>>HERE